What Happened to Haypi Kingdom? The Dated Story of How It Died
What happened to Haypi Kingdom: last update v3.20 in Aug 2013, a 2014 sequel, server closures by 2016, and iOS 11 killing the 32-bit app in 2017. Full timeline.
If you are asking what happened to Haypi Kingdom, you have probably already read the vague answer: “it faded.” That is not good enough for people who ran alliances on it for years. Here is the actual sequence, with dates and version numbers, pieced together from the App Store record, Haypi’s own site and press releases, and what players reported along the way.
The golden years, 2010 to 2012
Haypi Kingdom hit the App Store on January 18, 2010, back when a free MMO on an iPhone 3GS was a novelty. Haypi’s own pitch was “#1 free mmog for iPhone/iTouch/iPad,” and for a while it was hard to argue. The formula was Travian in your pocket: four resources with crop feeding your troops, a Main Building that produced workers, Infantry, Cavalry, Archers and Catapults, oases and forts to occupy, treasure hunts, a Market, and a 20-title prestige ladder. Beginner’s protection ended after seven days or at 3rd Baron, whichever came first, and that cliff is where most of us learned what a real war game felt like.
Commercially it worked. In the store description for the sequel, Haypi later claimed the original was “ranked amongst the Top 10 Grossing for 3 consecutive years from 2010 to 2012.” The client was localised into English, Chinese, Portuguese, French, Spanish, Russian, Japanese, Korean and more, and the game grew to well over a hundred numbered servers. Players in later reviews were still referencing servers in the 130s. Pocket Gamer covered it, TouchArcade’s forum had a “games like Haypi Kingdom” thread, and two Fandom wikis sprang up. If you want the full picture of what the game was, the Haypi Kingdom pillar page covers the mechanics in depth.
Platform sprawl and the first retreat
Haypi did not stay on iPhone. By its own account the game shipped on “iPhone, iTouch, iPad, Android (Google Phone), and Windows Phone 7.” The iPad build was Haypi Kingdom HD, which also sold on the Amazon Appstore, and Windows Phone versions 2.10 and 2.11 got changelog coverage on Windows Central. That is a lot of client code for a Shanghai studio to keep in sync with one set of servers.
The first visible retreat came on Android. A separate Android edition called Haypi Kingdom Legend was unpublished from Google Play on August 8, 2012, a full year before the iOS updates stopped. The APKs you can still find on mirror sites (a “3.22” build circulates) are unofficial, unmaintained and point at servers that no longer answer. The Android story has its own page, but the short version is that sideloading one today gets you a login screen and a malware risk, not a game.
Meanwhile the studio was spreading itself across new titles. Haypi Adventure was announced as “our 2nd game” in early 2011, Haypi Dragon went to Apple in December 2011 and to Google Play in September 2012, and Haypi Monster launched on December 31, 2012. The full catalogue of Haypi Co. games is worth a look if you want to understand where the attention went.
The last update: v3.20, August 2013
Version 3.20 landed on August 28, 2013. Nobody knew it was the final build. The release notes read like a normal content patch: new items, new tasks, a Raid feature for unoccupied oases and forts, improved worker regeneration, and polish on the multi-language versions. It still targeted iOS 4.3 and weighed 22.8 MB. Then the update log simply stops. There was no farewell post, no sunset date, no migration plan. The company’s own news page on haypi.com has no entries after 2012.
The sequel gamble: The Return of the King
The reason the updates stopped becomes clear a year later. On September 10, 2014, Haypi issued a press release announcing Haypi Kingdom: The Return of the King had been submitted to Apple, noting that “it took the old team for 2 years.” It launched September 17, 2014. Do the arithmetic and the original’s team had been working on the sequel since roughly 2012, which lines up neatly with the Android pull and the shrinking patch cadence.
The problem was that the sequel was not Haypi Kingdom. It added heroes and skills, six races, a PvE campaign with “10 scenes, hundreds of levels,” gear synthesis and enhancement, and Rebels, Orcs and Demons to fight. It changed the formula rather than remaking it, and it did not recapture the original’s audience. Its last update was version 1.1.5 on December 22, 2015, about fifteen months after launch. Later reviews describe it as riddled with exploits, then stuck on an un-clickable user agreement page, with a November 2020 reviewer concluding the developers “haven’t worked in years literally.” If you have been searching for “Haypi Kingdom 2,” this is the game people mean; there is a dedicated write-up on The Return of the King.
The slow closure phase, 2014 to 2016
For the players still on the original, the two years after the sequel were the quiet death. Reviews from 2014 were still praising the community. By spring 2016 the tone had changed completely.
135 servers are outta the game… Server 135 gone, server 134 gone… They have a few servers left but thats it.
The same reviewer complained about no refunds for in-app purchases and severe lag, and mentioned having “30-45 accounts spread over all of the servers,” which tells you something about how the hardcore played by the end. Haypi never posted a shutdown date for any server, so the honest statement is this: by 2016 players were reporting mass closures, with only a handful of servers remaining, and reviewers of both games described support as unresponsive. The server history page collects what is known about the numbered worlds.
The technical death: iOS 11 and 64-bit
Whatever servers were still limping along, September 2017 ended the game for anyone on a current iPhone. iOS 11 removed support for 32-bit apps. Haypi Kingdom’s last build predated Apple’s 64-bit requirement and was never recompiled, so the moment you updated your phone the app would not launch. Apple did not remove the listing; it still shows up in 2026 with the notice “The developer of this app needs to update it to work with your version of iOS.”
That distinction explains one of the saddest reviews on the page, a five-star one asking Haypi to “just add support for everything past iOS 11,” from someone who had bought an old iPhone on an older iOS in the hope of playing again. Whether that works in 2026 depends entirely on whether any server still responds, which is the subject of can you still play Haypi Kingdom.
The company went quiet, not away
Haypi Co. did not vanish in the way a bankrupt studio does. haypi.com is still online in 2026 with a product menu listing Haypi Monster, Haypi Dragon and Haypi Kingdom, and the forum at its old host still receives the occasional post. But the news page ends in 2012, players were reporting unanswered support by 2016, and nothing we can find that the company shipped after The Return of the King touched the Kingdom brand. The most accurate description is a company that stopped communicating, leaving its flagship to expire on a platform deadline.
What happened to Haypi Kingdom: the timeline
- Jan 18, 2010Haypi Kingdom releases on the App StoreFree MMO strategy for iPhone, iPod touch and iPad. Top 10 grossing for the next three years by Haypi’s account.
- 2010 to 2012ExpansionAt least eight languages, well over a hundred numbered servers, Android and Windows Phone 7 clients, Haypi Kingdom HD on iPad.
- Aug 8, 2012Haypi Kingdom Legend unpublished from Google PlayThe first platform retreat, a year before iOS updates stopped.
- Aug 28, 2013Version 3.20, the final updateRaid feature, new items and tasks, worker regeneration tweaks. Nothing shipped afterwards.
- Sep 17, 2014The Return of the King launchesThe sequel the “old team” spent two years on. Different formula: heroes, races, PvE levels.
- Dec 22, 2015Sequel gets its last update (v1.1.5)War Hall building added. Support goes silent from here.
- April 2016Players report mass server closuresReviews describe servers in the 130s gone, a few left, no refunds for purchases.
- Sep 2017iOS 11 drops 32-bit appsThe never-rebuilt client can no longer launch on current iPhones or iPads.
- 2026Listing still visible, game unplayableApp Store page shows the “needs to update” notice. haypi.com and its forum remain online; no news since 2012.
Is Haypi Kingdom dead?
Yes, in every way that matters to a player, with one asterisk. The app cannot be installed on any iPhone or iPad running iOS 11 or later, the official Android edition was pulled in 2012, the developer has not updated it since 2013 and has said nothing public about it in years, and players documented the server closures as they happened. A mobile MMO is server-side; a client with no servers is a login screen, not a game.
The asterisk is that nobody has ever confirmed the last server was switched off. Haypi never announced a shutdown, and a determined veteran with an old device on old iOS could in theory test whether anything still answers. That is not the same as the game being alive. The alliances, the world chat, the server-wide wars that made Haypi Kingdom worth playing are gone, and nothing on the official side suggests they are coming back. Why did Haypi Kingdom shut down? The fairest reading of the record is that it was never shut down deliberately; it was starved of development in favour of a sequel that did not land, and then a platform deadline finished it.
Where the community went
The usual suggestions were browser classics such as Travian and Tribal Wars, or the big mobile 4X games like Rise of Kingdoms and Lords Mobile. For many veterans those never quite fit, because what they missed was not a medieval skin but the specific stakes: crop that actually starves your army, the 3rd Baron protection cliff, meatshield fort runs, Try Your Luck, and the long 20-title climb to King. For a while the honest answer to “what should I play instead” was “nothing quite fits.”
That is what Prestige: Kingdom War was built to fix. It is an independent, ground-up rebuild of the Haypi Kingdom formula, not a port of Haypi’s code and not affiliated with Haypi Co. It keeps the four-resource economy with crop starvation, Infantry, Cavalry, Archers and Catapults with the same roles, oases and forts to capture, traps and turrets on the City Wall, a Market, treasure chests and keys, seven-day beginner protection that ends at 3rd Baron, a daily spin in the Try Your Luck spirit, and the 20-rank prestige ladder from 3rd Civilian to King on a persistent 600×600 map with alliance warfare. It launched on iOS on May 28, 2026, is on Google Play, and is free to play with an optional VIP. The mechanic-by-mechanic comparison is honest about what is the same and what changed.
The Haypi Kingdom formula, with live servers
Prestige: Kingdom War is a free rebuild of the classic: crop starvation, four troop types, oases and forts, alliance wars, and the climb from Civilian to King on iOS and Android.
- ▸Everything the original had that is gone: the specific servers, your old account, your old alliance, and Haypi’s own client.
- ▸Everything a rebuild can bring back: the economy, the troop roles, the map, the title ladder, and a live world with other veterans in it.
- ▸The easiest place to find old alliance-mates is the alliance directory on the site, which lists the active alliances in the live world.
Bottom line
What happened to Haypi Kingdom was not one event. The updates stopped in August 2013, the team shipped a different game in September 2014, players were reporting mass server closures by 2016 with no refunds or announcements, and iOS 11 made the leftover client unlaunchable in September 2017. The listing survives as a museum piece. If what you miss is the game rather than the logo, the closest thing to going home is a rebuild that kept the rules, and you can start with the Haypi Kingdom guide to see how much of what you remember still applies.
Prestige: Kingdom War is an independent game and is not affiliated with, endorsed by, or connected to Haypi Co. Haypi Kingdom is referenced as the classic that inspired it.
Frequently Asked Questions
There was no announced shutdown. The last update, version 3.20, shipped on August 28, 2013. Haypi moved its team to a sequel released in September 2014, players reported mass server closures by 2016 with no refunds, and in September 2017 iOS 11 dropped 32-bit apps so the never-rebuilt client stopped launching on current iPhones. The listing is still visible but uninstallable.
Haypi never gave a reason or a date. The record suggests it was starved of development rather than closed deliberately: the original team spent two years on the sequel Haypi Kingdom: The Return of the King, updates to the original stopped in 2013, players were reporting mass server closures by 2016, and Apple's 64-bit requirement finished off the old client in 2017.
For practical purposes, yes. It cannot be installed on any iPhone or iPad running iOS 11 or later, the Android edition was pulled from Google Play in August 2012, the developer has not updated it since 2013, and players documented the server closures in 2016. Nobody has officially confirmed the final server was switched off, but the community and the alliance wars that made it worth playing are gone.
No. The App Store page is still visible in 2026, still showing version 3.20 from August 2013. It displays Apple's notice that the developer needs to update the app to work with your version of iOS, because it was never rebuilt as a 64-bit app. Still listed, but uninstallable on any modern device is the accurate description.
Version 3.20 on August 28, 2013. The notes listed new items and tasks, a Raid feature for unoccupied oases and forts, improved worker regeneration and improvements to the multi-language versions. It required iOS 4.3 and was 22.8 MB. No further update was ever released, and the company's news page has no entries after 2012.
Haypi's own follow-up was Haypi Kingdom: The Return of the King in 2014, which changed the formula with heroes, races and PvE levels and was last updated in December 2015. The closest thing to the original today is Prestige: Kingdom War, an independent free rebuild of the classic formula on iOS and Android that is not affiliated with Haypi Co.
Play the Haypi Kingdom formula today
Prestige: Kingdom War is a free, independent rebuild — same economy, same four troop types, same 20-title climb, live servers. iOS and Android.